50 hours of dialogue recorded for LA Noire

If you started listening to the recorded dialogue for upcoming detective-em-up LA Noire at midnight on Monday, you wouldn't finish until 2am on Wednesday. Head of Team Bondi, Brendan McNamara, has confirmed in an interview with IGN that fifty hours of footage has been recorded for the game.

Chances are that a lot less than that will be heard during a single play through, but it speaks a lot to the game's length and/or how much the story branches throughout.

McNamara says that "each case has its own twists and turns depending on the choices you make, leading you down different paths on your way to cracking the case, giving you plenty of reasons to jump back in and replay the game."

With each line of dialogue delivered in such an impressively realistic way, thanks to the Motionscan technology being utilised, we're certain that even after fifty hours we'd be eager to hear more.

[Via CVG ; From IGN]


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